Game Master's Guide

A Game Master's guide is a type of Time Wars book which contains annotations and commentary from the authors designed to guide Game Masters in conducting a mission with their players.

Overview
Each Game Master's Guide contains commentary and annotation regarding the authors' intent and reasoning for the content of other Time Wars books.

A Game Master's Guide can be used to help integrate a Core Book, a Source Book, and Adventure Module.

Core Book Series

 * 1) "How to Wage, and Hopefully Win, a Time War" by Bijhan Valibeigi, ed. A. Dayton Robertson et. al.